Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Added schedule dialogue for SVE and vanilla NPCs. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. 10-06-2020: Added movie theater and concession taste data for Claire. Andy now works on his farm all day during the first of every season (except winter). Adjusted the beach warp to Blue Moon Vineyard. Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues. He is somewhat of a playboy and really likes to watch fashion and modelling shows. Victor now plays arcade games in the saloon on Fridays. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where SVE fish roe didn't accurately reflect colors. Those mods are the ones that come packaged within SDV Expanded. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Lewis' event has been altered a tiny bit to reflect this change. Buffed rare fish spawns at shearwater bridge. Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. Fixed an issue where the ??? Pages can and will contain spoilers, read at your own risk! Fixed an issue where Cassandra clipped into Drake in the adventurer guild. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. Have all of the requirements for SVE aswell! Fixed a bug where players couldnt obtain secret note 25. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. This page was last modified on 16 February 2021, at 17:02. Fixed several Community Day formatting typos. Fixed the compatibility patch for the More New Fish mod. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Fixed an issue where players couldn't trigger Marlon's sewer key event. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Fixed an issue where farmhands didn't get ??? Players can no longer purchase stardrops from secret shops. Disabled Haley's and Penny's mature events. The hat mouse area is now cleaned of trash once the trash bear quest is complete. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. Fixed an issue where Harvey's 10 heart event at the railroad froze. Players can now sleep in the bed of whoever they're dating, engaged, or married to. Could there be a clue to its whereabouts? When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. I'd recommend deleting the "Mods/Stardew Expanded" folder you have, and then reinstall the full SDV Expanded pack that you download. Shadows from the roof are now properly displayed. EDIT: Hot fixed a hard crash when players got close to the Joja mart. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. Initial mahogany tree spawns adjacent to Grandpa's Shed on GF will no longer grow back if cut down. Added movie reactions and concession tastes for all SVE characters. Fixed an issue where players could clip into Lance's abs. Fixed a bug where Lewis would walk through Willy at the SDV fair. Redesigned the Pelican Town memorial and fountain. It's currently in a broken state and will require more time to fix. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. jadefyrexiii 4 mo. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). Added better SVE spouse room compatibility for the Free Love mod. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. (this event doesn't trigger if players have already entered the theater once). Some of these dialogues change as players befriend them. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Fixed an issue where some of the new crop tilesheets weren't correctly centered. Increased max stamina gained from consuming sport drinks (35 > 50). Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). I have an idea. I'm not really sure why players would want radioactive roe but here we are I guess. All special orders will show up again if attempted and failed. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. I've added temporary triggers to some of their events (days played and non-friendship requirements). The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. JojaMart no longer sells seeds out of season. Got rid of the dark green grass patches on the IF2R crop fields. Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Content Patcher V1.8 is required. Some events are random encounters or contain big secrets. Changed all references of Grampleton to match canon. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Changed the image hosting site for all SVE graphics on the Nexus descriptions page. Victor now mentions players as father/mother if married to Olivia. Edited several low heart dialogue entries for Claire. Fixed a graphical glitch with the fences provided by default in SVE. (Did a ninja hot fix to fix a bus stop map load issue). The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Only triggerable year 1 in spring. Removed all yellow brick tiles in front of Robin's house. Removed the Harvest Goddess compatibility patch. Andy now likes blackberries and loves blackberry cobbler. Players can now play JotPK in Abigail's room on her Super Neendo console. Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Fixed an issue where Apples was missing summit dialogue. Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. Default setting is "true". Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. During the winter, she'll walk up to the summit. Fixed an issue where Jas didn't sleep in her bed. Fixed a warp point that was missing on the beach map going to Pelican Town. Fixed an issue where spouse objects would not appear on IF2R. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. Sprite Spring flower forage now slowly accumulates until the end of the week. Slightly adjusted building positions on SVE tilesheets. Fixed compatibility with the More Fish mod. I guess, but it barely takes any more time to get the statue after you get the rarecrow, and considering that the other rarecrows are pretty trivial to get, I'd say its worth it for that alone, and might as well get the statue on the way. Nerfed forage spawns. Fixed an issue where farmhands couldn't access the adventurer guild. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. Sandy will make Delivery requests once the player has unlocked The Desert. Fixed an issue where players couldn't dig up artifacts at the old community garden. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Increases the height of the patched bridge by 1 tile. These events will be revisited in a future update with different narratives (completely new events). Fixed an issue where forage would spawn on the backwoods map in areas players couldn't reach. Fixed an issue where Claire didn't show up for the Spirit's Eve festival if she was working at Joja Mart. !! Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. 's 10 heart event. Further adjusted prices in "certain shops". Changed the arcade carpet in the Stardrop saloon. Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. (Framework Mod) Allows Json Assets to function correctly. Todos os mods necessrios para instalar o SVE, tambm sero necessrios para a traduo, instale todos! Fixed an issue where Martin appeared on the farm late at night if the player was married to Claire and had constructed the theater. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Added a 4, 6, and 8 heart event for Martin. Removed a cherry blossom tree and grave stones from ???. Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. Balanced prices in a "certain area" on a "certain map". Leah now gives the player a green bean in their inventory during her year 1 community garden event. Edited the eastern side of the mountain. Bug Meat(100) Changed Shearwater Bridge dimensions (80x40 > 60x40). Fixed an issue where Sophia's 14 heart event crashed the game. Slightly increased knock back for the Diamond Wand. Andy has been added! (Framework Mod) Required for Json Assets to function. Resprited snow effects on fences and bridges. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Fixed an issue where many tiles at Grampleton Fields weren't tillable. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Fixed an issue where Olivia's 6 heart event caused crashes. Fixed an issue where players could clip into Leah's wind turbine in her backyard. Added roof windows to Grandpa's Shed upon restoration. Redesigned the western forest lake into a river. Added 20 entries of 10 heart dialogue for Sophia due to popular request. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. 09-29-2020: Fixed several miscellaneous map glitches. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. Intervention events weren't correctly patched. Huge thanks to the Nexus Mods admins! Fixed an issue where trees adjacent to the GF spouse area flickered. Changed grass spawn locations on IF2R. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Willy sends a letter alerting the player when they meet the requirements. Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Added 6 new seasonal decorations, sold at respective decoration vendors. Some assets in this file belong to other authors. On Wednesday and Thursday after the shop closes, he will visit the community garden. The table below indicates maximum timeframes. Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. It is available for download at ModDrop under the Download/See all versions dropdown menu. Trees will eventually grow in the area. Mind dropping a few taters into a keg and bringing me a batch or two? 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. This page was last edited on 1 February 2023, at 03:25. It is not necessary to have the requested items in inventory to complete a gathering quest. These characters have limited schedules and dialogue. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). Stardew Valley is an open-ended country-life RPG! Added a new sound track from Octopath Traveler: "Reminiscence". Dusty will now rotate portraits on different days when petting him. Players can now invite Scarlett to the movie theater. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. (Framework Mod) Allows new audio to be added to the game. Fixed a bug where Sophia didn't return home after running errands during marriage. It can be found on the downloads page. Fixed an issue where the code calling Marnie's new farm animals conflicted with other mods. Contents Players who had IF2R installed and were playing on a different farm map couldn't begin Grandpa's Shed questline.
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